class DamTypeSvd extends KFProjectileWeaponDamageType
	abstract;

defaultproperties
{
     bSniperWeapon=True
     WeaponClass=Class'UnitedMut_v54.Svd'
     DeathString="%k killed %o (SVD)."
     FemaleSuicide="%o shot herself in the foot."
     MaleSuicide="%o shot himself in the foot."
     bRagdollBullet=True
     bBulletHit=True
     FlashFog=(X=600.000000)
     //KDamageImpulse=4000.000000
     //KDeathVel=1500.000000
     //KDeathUpKick=10.000000
	 KDamageImpulse=4000.000000
     KDeathVel=500.000000
     KDeathUpKick=10.000000
     VehicleDamageScaling=0.800000
}
